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Consumes one ki gauge for both the uppercut and one more ki gauge for the follow-up Riot Javelin. After hitting the opponent with this move, Bardock can follow-up with a Riot Javelin by inputting any attack button. Consumes one Ki gauge.Ī charging uppercut. Inputting or will make Bardock throw the orb upward on the ground and downward while airborne. When this move is blocked, Bardock actually has less recovery frames than the opponent.Ĭharges up a blue orb and throws it forward. The uncharged variant wallbounces when in the corner and the charged variant wallbounces anywhere on the screen. Consumes half a Ki gauge.Ī chargeable gut punch followed by an energy blast if the punch connects. Similar to the variant, but has a higher damage output with the last hit being a guaranteed sliding knockdown. Deals more damage and travels further forward. The grounded variant causes a sliding knockdown, with the aerial variant doing the same if a Smash is used beforehand. The last hit causes a weak sliding knockdown. Performs a spinning jump followed by a downward backhanded swing. On the grounded version, delaying this attack will guarantee that the late hit connects, maximizing the overall damage.
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Consumes half a Ki gauge.Ī downward punch to the ground. On a direct hit, Bardock can follow-up with another attack by inputting / /. The move now travels 75% of the screen and will cross up the opponent on hit or block. Has less startup than the variant.Ī combination of both variants, containing the variant's trajectory and the variant's damage and speed. The move hits twice at close range and once if far enough. Travels diagonally upwards on the ground and diagonally downwards in the air. The aerial variant will launch the opponent horizontally. Performs a charging straightforward punch.
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Special Moves Rebellion Spear ( リベリオンスピア) Immune to air-attacks.Īn upward kick that launches the opponent. Bounces the opponent into the air if they're grounded, and brings the opponent to the ground if they're airborne.Īn upward double axe handle swing that launches the opponent.